POV-Ray : Newsgroups : povray.binaries.images : Object As Isosurfaces Experiment #12 : Serious math problem... Server Time
5 Nov 2024 05:23:15 EST (-0500)
  Serious math problem...  
From: TC
Date: 27 Sep 2009 09:24:11
Message: <4abf677b$1@news.povray.org>
Do you have any idea how to approach the complex modeling required for your 
kind of beveled surfaces using isosurfaces? Does anybody in this newsgroup? 
(Non rhetorical question - if anybody does, please tell.)

I for my part do not know how to model this properly by using just a single 
function. I doubt you would gain anything by using isosurfaces - better keep 
on using CSG. Your model starts to look really good, though I did prefer the 
black colour you used in your next to last post... even for a preview I find 
the idea of a white steam locomotive somewhat strange. ;-)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.